Knight's Lair

D&D themed interior scene. Made with 3ds max & Vray, composited in After Effects.

Leviathan GT

For this personal project I designed a car from scratch and created a CG visualization of it. I call it the Leviathon GT. The software used here was Autodesk Maya 2015 with Mental Ray. 
 The design is based off of modern super cars like the Audi R8 Spyder, McLaren P1, and Onyx Peugeot. While I used elements from other cars for inspiration, the joy I got out of this was coming up with an original design. Scroll down for process shots. 

Here are the pencil sketches of the design, scanned and brought into Maya.

Model wireframe, kept with a fairly low polycount.

Model with materials applied and placed in a basic studio lighting setup. 

Car in an environment using image based lighting setup courtesy of digital tutors.

A still from my next personal project in the works, animating the car speeding down a race track.

Architectural Vizualization

All exteriors were made using 3ds Max and Vray.

Time Machine

The Time Traveler finds himself in the distant future of an unrecognizable earth.

Equipment Stills

Most of these stills are from my work at Ingersoll Rand, some are from past clients.



VRF System

Booster System


Light Bulbs, on and off state

Solenoid Valve

A Mars Western

This short western-style alien shootout I made during school. The characters were made with Maya toon shading, and the backgrounds with Photoshop.

Alien sheriff modeled and rigged.

Scary Skeleton

I made this skeleton character for a seasonal product design company. The purpose was for it to eventually made into a mold and sold at retail stores as a Halloween decoration. I wanted the design to be fun, but also scary looking mua ha ha!